
Tinkatink Community Day Recap is another installment of my infrequent Community Day Recaps. It highlights the impact the Community Day had on my in-game progress, allowing me to compare key records from before and after the event. Let’s take a look!
Before we take a look, here are a few past recaps.
Tinkatink Community Day
The Community Day was a three (3) hours event held on Saturday, April 11, 2026, from 2:00 p.m. to 5:00 p.m. local time. The main bonuses were available during those hours. Some of the bonuses were extended until 9:00 p.m. local time, same day.
Here is the result of my playing the Community Day for 3 hours.
Tinkatink Candy and Candy XL
The table below presents the Tinkatink Candy and Candy XL totals before and after Community Day, along with the net increase resulting from Tinkatink catches during the event.
| Tinkatink | Before | After | Increase |
|---|---|---|---|
| Candy | 3,601 | 9,926 | 6,325 |
| Candy XL | 800 | 1,715 | 915 |
Tinkatink Seen and Caught
Here I compare the Tinkatink seen and caught totals before and after Community Day, along with the net increase.
| Tinkatink | Before | After | Increase |
|---|---|---|---|
| Seen | 208 | 1,048 | 840 |
| Caught | 208 | 908 | 700 |
I got the following based on the tables above.
- 9 Candy per Tinkatink caught.
- 1 Candy XL per Tinkatink caught.
- 83.33 percent catch rate.
Tinkatink
Now, let’s focus on the Pokémon itself. The table below shows Tinkatink I caught with respect to the most important IVs.

| Tinkatink | Before | After | Increase |
|---|---|---|---|
| Hundo | 1 | 4 | 3 |
| Shiny | 1 | 32 | 31 |
| Great League PVP IVs | 0 | 1* | 1 |
| Ultra League PVP IVs | 0 | 1* | 1 |
Other records
I also examined the following records to see how Community Day indirectly influenced additional activities.
| Activities | Before | After | Increase |
|---|---|---|---|
| Distance Walked (km) | 35,047.9 | 35,059.1 | 11.2 |
| Pokémon Caught | 699,813 | 700,579 | 766 |
| PokéStops Visited | 431,383 | 431,565 | 182 |
| Total XP | 1,121,246,608 | 1,121,521,025 | 274,417 |
| Total Stardust | 71,849,183 | 72,208,675 | 359,492 |
| Pokémon evolved | 24,161 | 24,167 | 6 |
| Eggs Hatched | 18,458 | 18,462 | 4 |
| Non-legendary Raids won | 3,545 | 3,546 | 1 |
| Legend Raids won | 8,135 | 8,140 | 5 |
| Research Tasks completed | 28,460 | 28,498 | 38 |
| Buddy Snapshots taken | 2,278 | 2,282 | 4 |
| Team GO Rocket members defeated | 23,107 | 23,113 | 6 |
| Raid Battle Trainer Achievements | 8,519 | 8,525 | 6 |
| Number of Pokémon caught via my Lure Modules | 102,223 | 103,416 | 1,193 |
| XXS Pokémon caught | 3,172 | 3,173 | 1 |
| XXL Pokémon caught | 3,711 | 3,719 | 8 |
| Party Challenges completed | 550 | 561 | 11 |
| Routes completed | 414 | 417 | 3 |
That’s about it!
I used 6 Star Pieces, 1 Lucky Egg, 1 Incense, Mega Level 3 Mega Mawile, and 2-hour Spacial Rend duration. The purpose of the Star Pieces was to increase the Stardust gained per catch by 1.5x; the Lucky Egg to increase the XP gained per catch by 2x; the Incense to increase the number of spawns; the Mega Level 3 Mega Mawile to increase the XP and Candy gained; and the Spacial Rend to increase the area of spawns around me.
I hope you enjoyed this!


